Thursday, April 30, 2015
Time: 9:40 - 10:50
Considerations in Developing Interactive eLearning
Megan has 7 years' experience in training/curriculum development and instructional design. She's worked as a one-woman training department developing, implementing, and tracking all of the training initiatives for Butterball turkey. She's also worked in public industry, beginning and implementing the first LMS and internally-developed eLearning resources for the City of Fayetteville, NC. While at the City, she co-developed a supervisory leadership course named National Association for Government Training and Development's (NAGTAD) 2011 Program of the Year. She currently works for Texas A&M Engineering Extension (TEEX) at the Emergency Services Training Institute (ESTI) developing training for first responders, primarily those in fire and search & rescue. She has her bachelor's degree in HRD and is currently pursuing her master's degree in HRD with a specialization in eLearning from Texas A&M.
Breakout Session: Considerations in Developing Interactive eLearning
The best interactions are those where your learner is free to make mistakes, try again, and really explore. However, on the designer end, the more complicated the interaction and the more space you give a learner to make mistakes, the more you have to consider in development. In this session, you’ll learn how to layer Lectora-provided questions and developer-created variables to create scenario-based interactions that give learners freedom while accounting for and responding to learners’ actions. The session will focus on one interaction in particular, discussing step-by-step the considerations in development, and then show other interactions where the same ideas and development were used.