Posts by Jennifer Valley

LUC 2016 Session Recap: Virtual Reality

At this year’s Lectora® User Conference in Fort Lauderdale, Aldebaran Canacasco, Senior Manager of Learning Technologies, and German Gonzalez, Graphic Designer for Multimedia and eLearning, both from OPENTEC, talked about the bright idea of using virtual reality in a course. In the session they talked about tech, limitations, and best practices. Since virtual reality is…

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LUC 2016 Recap: Lectora Inspire Power Tools

At this year’s Lectora® User Conference in Fort Lauderdale, Leslie Fisher, MS Administrator and Staff Development for the Kansas Department of Transportation, talked about the bright idea of using Inspire tools. For those of you that don’t know, Lectora is available as a package called Inspire which includes Snagit® (image capture and editing), Camtasia® (audio…

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Community Showcase at the LUC 2016

At this year’s Lectora® User Conference in Fort Lauderdale, Scott Barnett, VP of Marketing, and I took the stage to present Lectora examples that have been shared on the Trivantis® Community. These bright ideas showcased interesting and exceptional ways of sharing content with learners. Here are three of my favorites: Elizabeth Dalton’s entry for our…

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LUC 2016 Recap: Interactions in the Intrinsic World

At this year’s Lectora® User Conference in Fort Lauderdale, Kristi Lozano, an instructional designer at Baptist Health South Florida, talked about the bright idea of using intrinsic exercises and games to prompt learning. What is intrinsic motivation? Kristi explained that “intrinsic motivation is usually self-applied, and springs from a direct relationship between the individual and…

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LUC 2016 Workshop Recap: Sneaky Tricks to Quicken QA, Facilitate Feedback, and Create an Elegant UX

In one of the hands-on workshops at the 2016 Lectora® User Conference, John Mortenson, Manager of Online Learning for The Fresh Market, demonstrated the bright idea of using sneaky tricks while developing in Lectora to quicken your quality control process, facilitate feedback, and create an elegant user experience. In the session he explained how to…

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Converting ILT to eLearning: Benefits and Tips

When I first started as an instructional designer in eLearning, one of the services provided by the team I was on was converting instructor-led training (ILT) to eLearning-based content. ILT is facilitated by an instructor either online or in a classroom, allowing learners to interact with their instructor and discuss the training material. However, often companies have…

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4 Interactivity Levels for Game and Multimedia eLearning Design

Studies show that interactivity adds a level of engagement and interest in a course. There are four engagement levels that you should know: passive, limited, moderate, and simulation. These levels are based on game and multimedia design and can help guide the overall development of a course. 1. Passive Passive interactivity refers to the general…

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Developing Quality eLearning at the Speed of Sound

Quick eLearning development isn’t a new idea, but it is a topic of constant conversation. As instructional designers are pushed to create content faster and deadlines are moved up, the concept of creating courses at the speed of sound becomes more commonplace. But how can you prevent a “course factory?” This topic is discussed by…

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Adapting ADDIE into a Quicker and Sustainable Process

In recent and ongoing arguments in the eLearning industry, the question “Are models like ADDIE still up to the challenges of modern day development?” keeps appearing. (ADDIE is an instructional design model that stands for Analysis, Design, Development, Implementation, and Evaluation.) While parts of ADDIE are helpful, the model on its own lacks efficiency and…

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